Working on a 2D game using OpenGL? Want to have the same functionality of Direct3D's sprite interface (ID3DXSprite)? Learn to use texture rectangles using GL_NV_texture_rectangle, ...
A from-scratch Python + OpenGL 3.3 core-profile 3D viewer, built step by step into a small multi-mode engine: hidden-line wireframe with real-time silhouette detection, Lambertian solid shading, full ...
Graphics programming can be tedious. Linking against large 3-D libraties increases compilation time. Because a lot of fine tuning is often necessary for everything to look perfect, stretches of minor ...
Transcode a KTX 2 file with a Basis Universal payload (ETC1S or UASTC, the two codecs glTF's KHR_texture_basisu allows), or a .basis file, to a GPU texture format: BC1, BC3, BC4, BC5, BC7, ETC1, ETC2 ...
Thank you for completing the survey! Game developers often use OpenGL to handle the rendering chores for graphics-intensive games. OpenGL is an application programming interface for efficiently ...
Ever wondered how to make a 2D game using OpenGL? Ever wanted to write an efficient and easy to use sprite engine via OpenGL and have the entire functionality of Direct3D's ID3DXSprite interface?
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