When making games, you may find yourself wanting to make character attacks and magic look even cooler.For example, effects ...
This project implements an AI player for the classic Flappy Bird game using the NEAT (NeuroEvolution of Augmenting Topologies) genetic algorithm. Instead of using traditional reinforcement learning, ...
This is a self-paced, guided first lab. Make one round of Rock, Paper, Scissors work, then show why you trust the result. You will agree on a short spec, guide an AI coding agent, use automatic checks ...
TinyWorldFormer uses compact neural networks and a looped transformer to generate playable games and train an AI agent ...
Creating images, videos, and game characters with AI.By now, this is no longer all that rare.But what if AI could redraw game screens in real-time, with the world moving in response to the player's ...
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